Nine years ago today, I went to a Gamestop to pick up my preorder for Xenosaga Episode III: Also Sprach Zarathustra. While in line, the girl in front of me was also picking up her preorder of the game (which mystified me, seeing as I had never really met someone in real life that also played the series). Her boyfriend was right beside her, looking bored out of his mind. The clerk joked around with her, saying she should be getting the new Disgaea game instead. “I have to finish the story!” she said with a laugh. She handled the situation well. By now, you must be wondering what kind of video game would turn me into such a jerk, to such a slave that I would buy two copies of the same game. Well, Xenosaga isn’t just a video game; it’s been my life support, my social circle, and an inspiration. If you’ve known me for a while, you are aware of the significance that Xenosaga has had on my life. If you haven’t known me long, then, hey, here’s something that will let you know a little more about me and then you can run away. The Characters The story alone is chock full of themes of identity, existence, with references to Nietzsche (duh) and even 2001: A Spacey Odyssey, but like my obsession with Evangelion, I fell madly in love with the characters. At the time of its release, female protagonists in RPGs were very few, and Shion Uzuki turned out to be a female protagonist that, well, wasn’t overly sexualized. At the age of 22, she had already become a high-ranking scientist for the conglomerate Vector Industries. Needless to say, she was smart. She was caring. Though Vector uniforms looked a bit snug for ladies, she dressed pretty modestly. She even wore glasses and had, as I liked to deem it, a chipmunk look about her. But I think that was a problem with Kunihiko Tanaka’s art style not transitioning well to 3D (I sadly have the same feelings for Xenoblade Chronicles X, though I’m not as anal about it as a lot of people have been). In the game, KOS-MOS was an android (gynoid if you want to be uber technical) specifically built to combat the Gnosis, a race of mysterious aliens that existed mostly in another dimension. I say mostly because they could interact with us in their quasi state of being, but we couldn’t interact with them, leading to humans being killed and Gnosis going untouched by conventional weapons. It was KOS-MOS’s job to basically grab the Gnosis out of their dimension (using the Hilbert Effect) and fully bring them into ours. Anyway, KOS-MOS has become Xenosaga’s legacy after it ended nine years ago. KOS-MOS has appeared in countless games as a cameo character, from the Tales series to Project X Zone (as of this writing, I haven’t heard if she has been confirmed for the sequel or not). She has many figurines based on her many forms, which I will admit to having a small collection. KOS-MOS embodies Xenosaga now, whether you love or loathe the fact. I’m okay with it, seeing as she is one of my favorite characters of the series, but every time I see her, the feeling is bittersweet, like seeing an old friend in passing and only having the time to wave at them. Getting back to the series characters, a character I loved and didn’t really expect was the villain Albedo. Albedo was the twin brother of Jr., a party member, but they were really part of an army of clones to battle the god-like entity known as U-DO. Albedo and Jr. were special in themselves as they were born from the same surrogate womb, attached at the back. Albedo depended on his brother. After finding out he had the knack of being immortal, he sobbed uncontrollably after learning that his brother was a mere mortal. “If you die, I want to die too!” During a battle with their fated enemy, Jr. disconnected from his brothers and the power of U-DO became overwhelming. Albedo was stricken with madness and developed a vendetta against his brother. He became vengeful of MOMO, another party member who was created after the image of Sakura, a girl Jr. loved. Througout the series, you develop mixed feelings for Albedo, but you eventually learn his one true desire is to be one with his brother again. As a twin myself (sorry for bringing up that fact constantly), I could really relate to Albedo and his plight to be close with his brother. When I originally played Xenosaga, my brother was one of my few friends. To go through the same things as Albedo scared me. Even if he was crazy as can be, I felt the closest to Albedo than most characters. The Community With Xenosaga, I entered my first online community. Granted, I did visit the IGN forums back in the day along with the Baten Kaitos (another great game by Monolithsoft) forums, but the place I really felt like I was part of a community was the Xenosaga forum called Xenolegacy. I made online friends for the first time. I still remember the first time I cautiously entered a chat room. I felt like I belonged, I had people I could relate to (again, not a lot of people in my vicinity IRL knew of or cared for Xenosaga). I was a stupid teenager, so I know I pissed off people with my angst, but the friends I did make I will always cherish. The End…? This nine year anniversary of Xenosaga Episode III: Also Sprach Zarathustra comes with great memories and heartache. Nine years without a new game in the series, the anniversary of its death. The series was originally planned to be six episodes long, spanning various console generations and casts of characters, though KOS-MOS would always be there along with chaos (ha, you can’t have order without chaos…I’ll show myself out). But, due to declining sales with each installment and changes behind the scenes (staff members juggled around, the cowriter Soraya Saga being fired), the series was cut short. -- Tyler Trosper, August 29, 2015 |
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